Jath Base Bioderm
Bioderm #12 · use ← → to move between Bioderms
Vital statistics
Skills (initial rating · learning curve: lower = learns faster)
| Skill | Initial | Curve | |
|---|---|---|---|
| Piloting | 75 | 0 | |
| Energy | 40 | 0 | |
| Missile | 45 | 0 | |
| Cannon | 25 | 0 | |
| Plasma | 65 | 0 | |
| ELF | 60 | 0 | |
| Adv. Tech. | 70 | -20 | |
| Command | 10 | — |
Biography
Jath led a makeshift resistance cell known as the “Lightning Raiders” above the NorCal region. Their specialty was the use of light Hercs to make daring hit-and-run attacks on superior Cybrid forces. Jath was handsome, looked up to by his men, popular with women, and sometimes overconfident. Some historians attribute Jath’s success to luck rather than skill, but others point out his ability to assemble and motivate a team of warriors more skilled than himself, and his talent for using sensor data and high-tech intelligence to strike the Cybrids at their most vulnerable point.
The Jath Bioderm doesn’t greatly excel in any area of combat skill except for those involving advanced technology.
Portrait animations
Healthy to dead. Videos loop while on screen; GIFs and MP4s are downloadable.
Death sound
This Bioderm's death-sound field is -1, so the game plays whichever of DIGI_277 – DIGI_282 is next in a rotating cycle (a global counter, one step per death in this pool).
Sound used in the death video on this page: (a stand-in: the game would pick the next sound in the pool)
All sounds in this pool:
Extra GIF versions
GIF lossless copies of the game frames, plus "plays once" and "chained" versions.

E · Death (no loop)
Death animation, plays once and holds on its last frame (how the game shows it).

F · Progression
All four states chained A→B→C→D. Loops, with a 5 second pause on the last frame.
Announcer
The announcer reads this Bioderm's name: WAV
Details
- Number
- #12 (portrait files
BGMSH12A–D.FLX) - Group
- Base Bioderm
- Death sound
- DIGI_277
