CyberStorm · Bioderm Archive
Bioderms / Kaesar

Kaesar Unique Bioderm

Bioderm #22 · use ← → to move between Bioderms

Vital statistics

Life
6
Health
100
Stability
93
Toxin
80

Skills (initial rating · learning curve: lower = learns faster)

SkillInitialCurve
Piloting
98-30
Energy
98-30
Missile
85-30
Cannon
80-30
Plasma
80-30
ELF
80-30
Adv. Tech.
90-30
Command
20—

Biography

When Herc pilots get together and talk about “the best,” Kaesar’s name is always the first one mentioned. He grew up in the bunkers of Old Fort Knox, the son of a general. In the early days of the Cybrid conflicts, he became the youngest rookie pilot ever, based on his strength, intelligence, exceptional health and stamina. Determined, he also didn’t hesitate to use family influence to get past bureaucratic stumbling blocks. In the end, there was no doubt that Kaesar belonged in the cockpit of a Herc. He proved himself in campaign after [… text lost at a page break in the source PDF …]

Kaesar was killed in action at the battle of Cheyenne Mountain, last seen holding off five Cybrids single-handedly so that his squad could escape.

Kaesar’s family used their considerable political clout to keep his genes out of the BGM pool. It took special mandates from the Main Synthetic Intelligence and the UNItech Militiacorps to force the family to release his DNA for Project: Atomic Man, and even then it was under the condition that protein blocks be incorporated to prevent duplication. This became a moot point when it was discovered that Endoplasm does not guarantee consistent duplication. The Kaesar Bioderm has excellent command potential, and retains the exceptional mind and body of his template. He also retains nearly superhuman abilities in using conventional energy weapons and piloting a Herc, and learns at an astonishing rate.

Portrait animations

Healthy to dead. Videos loop while on screen; GIFs and MP4s are downloadable.

A · Healthy

Normal portrait.

B · Wounded

Approaching genetic instability.

C · Critical

Genetically unstable.

D · Death

Life signs terminated. Press play for sound.

Death sound

This Bioderm's death-sound field is -1, so the game plays whichever of DIGI_277 – DIGI_282 is next in a rotating cycle (a global counter, one step per death in this pool).

Sound used in the death video on this page: (a stand-in: the game would pick the next sound in the pool)

All sounds in this pool:

How the death sounds work →

Extra GIF versions

GIF lossless copies of the game frames, plus "plays once" and "chained" versions.

Kaesar animation E

E · Death (no loop)

Death animation, plays once and holds on its last frame (how the game shows it).

GIF · 0.1 MB
Kaesar animation F

F · Progression

All four states chained A→B→C→D. Loops, with a 5 second pause on the last frame.

Kaesar animation G

G · Progression (no loop)

All four states chained A→B→C→D. Plays once.

GIF · 1.1 MB

Announcer

The announcer reads this Bioderm's name: WAV

Details

Number
#22 (portrait files BGMSH22A–D.FLX)
Group
Unique Bioderm
Death sound
DIGI_277