CyberStorm · Bioderm Archive
Bioderms / Tarn

Tarn Unique Bioderm

Bioderm #24 · use ← → to move between Bioderms

Vital statistics

Life
6
Health
85
Stability
65
Toxin
60

Skills (initial rating · learning curve: lower = learns faster)

SkillInitialCurve
Piloting
70-10
Energy
70-10
Missile
60-10
Cannon
65-10
Plasma
60-10
ELF
75-10
Adv. Tech.
85-10
Command
0—

Biography

Tarn was raised in the Asian districts of Greater America’s NorCal. He gained a reputation as a “clean Marine,” and a skilled warrior. He saw his life as having no value unless it was to serve others, and that is reflected in his record, decorated six times for his heroism. The Tarn bioderm’s inherited loyalty and dedication made him the ideal candidate for UNItech’s cybernetic experiments.

Portrait animations

Healthy to dead. Videos loop while on screen; GIFs and MP4s are downloadable.

A · Healthy

Normal portrait.

B · Wounded

Approaching genetic instability.

C · Critical

Genetically unstable.

D · Death

Life signs terminated. Press play for sound.

Death sound

This Bioderm's death-sound field is -1, so the game plays whichever of DIGI_277 – DIGI_282 is next in a rotating cycle (a global counter, one step per death in this pool).

Sound used in the death video on this page: (a stand-in: the game would pick the next sound in the pool)

All sounds in this pool:

How the death sounds work →

Extra GIF versions

GIF lossless copies of the game frames, plus "plays once" and "chained" versions.

Tarn animation E

E · Death (no loop)

Death animation, plays once and holds on its last frame (how the game shows it).

GIF · 0.2 MB
Tarn animation F

F · Progression

All four states chained A→B→C→D. Loops, with a 5 second pause on the last frame.

Tarn animation G

G · Progression (no loop)

All four states chained A→B→C→D. Plays once.

GIF · 1.2 MB

Announcer

The announcer reads this Bioderm's name: WAV

Details

Number
#24 (portrait files BGMSH24A–D.FLX)
Group
Unique Bioderm
Death sound
DIGI_278