Kouras Base Bioderm
Bioderm #8 · use ← → to move between Bioderms
Vital statistics
Skills (initial rating · learning curve: lower = learns faster)
| Skill | Initial | Curve | |
|---|---|---|---|
| Piloting | 70 | -25 | |
| Energy | 55 | -10 | |
| Missile | 35 | -10 | |
| Cannon | 40 | -10 | |
| Plasma | 25 | -10 | |
| ELF | 60 | -10 | |
| Adv. Tech. | 65 | -20 | |
| Command | 0 | — |
Biography
Kouras was born in the slums of the Mexico City dome just before the first Cybrid wars, and was among a few survivors who escaped off-planet to join the Martian resistance. Too young to fight, he helped in the Herc bays and ammo dumps, learning Hercs and their weapons inside and out, and bartering personal favors and black market goods for time in the simulators. He distinguished himself in his first Herc mission, and became the youngest Herc Commander in the Martian Resistance.
The Kouras Bioderm is intelligent, demonstrating an ability to learn even though his initial skills are average. He is especially proficient with advanced technology. Kouras is stable, but edgy in a way that makes him occasionally unpredictable.
Portrait animations
Healthy to dead. Videos loop while on screen; GIFs and MP4s are downloadable.
Death sound
This Bioderm's death-sound field is -1, so the game plays whichever of DIGI_277 – DIGI_282 is next in a rotating cycle (a global counter, one step per death in this pool).
Sound used in the death video on this page: (a stand-in: the game would pick the next sound in the pool)
All sounds in this pool:
Extra GIF versions
GIF lossless copies of the game frames, plus "plays once" and "chained" versions.

E · Death (no loop)
Death animation, plays once and holds on its last frame (how the game shows it).

F · Progression
All four states chained A→B→C→D. Loops, with a 5 second pause on the last frame.
Announcer
The announcer reads this Bioderm's name: WAV
Details
- Number
- #8 (portrait files
BGMSH08A–D.FLX) - Group
- Base Bioderm
- Death sound
- DIGI_280
