CyberStorm · Bioderm Archive
Bioderms / Andra

Andra Base Bioderm

Bioderm #17 · use ← → to move between Bioderms

Vital statistics

Life
10
Health
70
Stability
75
Toxin
70

Skills (initial rating · learning curve: lower = learns faster)

SkillInitialCurve
Piloting
75-20
Energy
65-15
Missile
40-15
Cannon
45-15
Plasma
70-15
ELF
70-15
Adv. Tech.
55-15
Command
10—

Biography

Born on Greater America's Brazilian coast, Andra lost her family to the Cybrids at an early age. She joined a guerrilla group that fought, infantry against Cybrid Hercs, in the jungles of the Brazilian Rain-Forest Reserve. When the Hercs of the Pancho Villa Resistance Cell swept south, Andra joined and volunteered for pilot duty. After being sent north for training, she returned to her homeland, this time fighting the Cybrids Herc to Herc. She was an excellent pilot, and thanks to her time with the guerrillas, a master of stealth and surprise. Perhaps because she was orphaned in wartime, Andra was seen by many as cold and authoritative, but she did develop several strong friendships among outsiders who normally didn’t associate with others.

As a Bioderm. Andra has great potential both as a warrior and a leader. She learns quickly in all areas, but is most comfortable with matter-energy conversion weapons, including Plasma devices and ELFs.

Portrait animations

Healthy to dead. Videos loop while on screen; GIFs and MP4s are downloadable.

A · Healthy

Normal portrait.

B · Wounded

Approaching genetic instability.

C · Critical

Genetically unstable.

D · Death

Life signs terminated. Press play for sound.

Death sound

This Bioderm's death-sound field is -2, so the game plays whichever of DIGI_283 – DIGI_285 is next in a rotating cycle.

Sound used in the death video on this page: (a stand-in: the game would pick the next sound in the pool)

All sounds in this pool:

How the death sounds work →

Extra GIF versions

GIF lossless copies of the game frames, plus "plays once" and "chained" versions.

Andra animation E

E · Death (no loop)

Death animation, plays once and holds on its last frame (how the game shows it).

GIF · 0.3 MB
Andra animation F

F · Progression

All four states chained A→B→C→D. Loops, with a 5 second pause on the last frame.

Andra animation G

G · Progression (no loop)

All four states chained A→B→C→D. Plays once.

GIF · 1.3 MB

Announcer

The announcer reads this Bioderm's name: WAV

Details

Number
#17 (portrait files BGMSH17A–D.FLX)
Group
Base Bioderm
Death sound
DIGI_283